Jamye's Morning After
(Alteration, Enchantment/Charm)

Range:  0
Components:  V, S, M
Duration:  1d6 rounds per level (see below)
Casting Time:  4
Area of Effect:  Intelligent creature touched
Saving Throw:  Negates

This spell takes effect after the victim has had a minimum of two hours of sleep. The victim loses all memory of events that occurred between the time the spell was cast and when he awoke.
The DM is encouraged to make up some appropriate material components. The victim will remember the existence of any material components used in the spell.
The effects of the spell last 1d6 rounds per level of the wizard. The wizard should not be told the duration of the spell.

